日本のアニメ産業

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Japanese anime has been popular all over the world since the first Japanese anime was created in 1917. According to 2018 data, the global market size of the Japanese anime industry is valued at $20.47 billion, and it is expected to continue to grow. The anime fan base is expanding not only in Japan but all over the world, and is a major driver of market growth. Additionally, financing methods for film production are diversifying, which is expected to contribute to future growth.

 

Anime is rapidly growing in popularity around the world, and developers, animators, publishers, and other creative artists are working together to fulfill their responsibility to create value in the marketplace. Furthermore, the entire Japanese anime industry remains consistent across all distribution media, from video and film to television, music, and even pachinko machines.

 

Other factors that have contributed to the rapid growth of Japan’s anime industry include distribution on major platforms such as Netflix, Amazon, Daisuki, and Crunchyroll. These platforms attract large audiences from all over the world, which makes internet distribution and streaming the most profitable route.

 

This overseas distribution includes licenses for video software, distribution, television broadcasting, movie screening rights, and commercialization. Additionally, many production companies have started producing animation for international media.

 

On the other hand, there is a serious shortage of human resources in the anime production industry due to long working hours and low wages. Anime is completely hand-drawn, and it takes more than an hour to draw a single image, but the cost per image is just under $2. Even though the industry is growing, there is no doubt that experienced animators are not satisfied with their income.

 

anime market share

 Speaking of major anime production companies , Kyoto Animation, Bones, Madhouse, P.A. Works, and Production I.G. are famous, but there are many other production companies, and these production companies mainly handle content scripting, planning, production, I am in charge of directing, special effects, key drawings, editing, etc. They all use the latest technology to create better experiences and visualize stories. Additionally, all major production companies tend to adopt various strategies such as alliances, collaborations, new product launches, and acquisitions to compete in the market and capture a larger share.